Excels at gunline combat and fleet anchor duty. Carries a terrifying array of heavy weapons in mounts that can be overclocked for even more firepower, at the cost of anything approaching mobility. Golem-class Heavy Cruiser - Slow but heavily armed and armored, the Golem is a purpose-built anvil for the hammer of the rest of the Kadur fleet to smash their enemies upon. Specialized C&C systems greatly increase the effectiveness of its fighter wings in a dogfight. Rukh-class Fast Carrier - The Rukh is fast enough to deliver strike craft wherever they're needed on the battlefield, but lacks maneuverability or strike weapons of its own. Strong as a fast attacker or gun platform, and a good choice to fly personally. Replacing the Mass-Aug Ram Jets of the Eagle and Falcon (K) with an overdrive system, it is capable of dramatically increasing its speed, maneuverability, and flux handling for short periods of time. Golden Eagle class Cruiser - The aptly named Golden Eagle is an up-sized and up-gunned version of its smaller siblings. An excellent heavy assault craft, or passable gunline combatant. Good for fire support or strike duty.Įagle (K) class Cruiser - Akin to the Kadur Falcon, the Eagle (K) trades high-capacity shielding and energy mounts for heavier plating and all-ballistic assault batteries. Sirocco-class Supply Ship - The Sirocco is the primary Kadur logistics ship, carrying prodigious amounts of fuel and cargo and still mounting enough weapons to deter pirates and raiders.įalcon (K) class Light Cruiser - Built from the original MPC captured long ago by the Kadur Theocracy, their version of the Falcon trades the original's sturdy shields and hybrid weaponry for a pair of missile-capable mounts and heavier armor. Excellent in a battle line, or assaulting targets pinned down by faster craft. Targe-class Heavy Destroyer - The Targe is slow, but mounts a formidable set of ballistic batteries and can temporarily overcharge them for even more firepower. Great as an artillery or assault ship, but vulnerable to being flanked. Of limited use in a sustained engagement.Īrchimandrite-class Destroyer - The Archimandrite mounts an oversized weapon in its main forward battery, and backs it up with some light ballistic firepower and an overdrive system. Shirdal-class Light Carrier - The Shirdal is a combat-capable light carrier, boasting two modular flight decks and decently well-armed - though fitting it for both fighter support and front-line combat may be asking a little much of it.įalchion-class Light Destroyer - The Falchion is a fast and lightweight destroyer, capable of darting in to deal damage from unexpected angles with its forward-focused ballistic weaponry. Good as fire support or a torpedo strike craft. Sunbird-class Missile Destroyer - The Sunbird is an aggressive missile ship with the ability to regenerate ammunition, if allowed to do so unopposed. Excels in an assault role, but can also hold its own in a battle line.ĭolphin-class Combat Tug - Little more than a set of Cruiser-scale engines affixed to the rear of a solid wedge of armor plating, the Dolphin has incredible survivability for a tug - even when driven full-speed into an opponent's bulkheads. Advanced targeting systems make it an excellent close or fire support vessel.Ĭamel-class Heavy Frigate - The Camel combines Destroyer-grade armor and hull strength with Frigate-level agility. A good pursuit ship or light harasser.īuzzard-class Frigate - The Buzzard mounts a weapon package that some would consider excessive for a frigate, but suffers from a lack of ordnance capacity with which to take advantage of it. Hyena-class Light Frigate - The Hyena has incredible speed, but only light armor and limited outfitting options. Mendicant-class Shuttle - The Mendicant is a Kadur light personnel and supply hauler, well-protected for a civilian ship but still far from a proper combat frigate.
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